Create and modify user-defined materials

Added May 4, 2021 by Tekla User Assistance tekla.documentation@trimble.com

Software version: 
2021

Create and modify user-defined materials

Create and modify user-defined materials

You can create your own customized materials in Trimble Connect Visualizertool that creates photorealistic renderings of the model or selected model objects and can be used for taking screenshots and creating animations that demonstrate the design and build options of the model

Trimble Connect Visualizer shows the model’s material types and sets it in a scene.

with the material editor. The customized materials can be used in Trimble Connect Visualizer material mapping in the same way as pre-defined materials.

Note:

User-defined materials are not shared to other users with Tekla Model Sharingcloud service for collaboration and for storing and sharing a model

Tekla Model Sharing is one of the Tekla Online services.

. Any objects that use user-defined materials appear with their classpart property that groups parts according to identifiers given by the user

The identifiers of classes are usually numbers. Classes can be used for defining the color of parts in the model, for example. Class does not influence the numbering of model objects.

colors to other users.

To create or modify user-defined materials:

  1. Visualize the model.
  2. To open the material editor, click on the Trimble Connect Visualizertool that creates photorealistic renderings of the model or selected model objects and can be used for taking screenshots and creating animations that demonstrate the design and build options of the model

    Trimble Connect Visualizer shows the model’s material types and sets it in a scene.

    side pane.

    The material editor contains the following elements:

    (1) List of user-defined materials

    (2) Material name box

    (3) Texture picker

    (4) Scaling or tiling of the selected texture

    (5) RGB color values

    (6) Transparency

    (7) Roughness

    (8) Metallic look

    (9) Bump strength

    (10) Preview of the material

  3. Do one of the following:
    • To create a new material, type a name in the material name box.

    • To modify an existing user-defined material, select the material in the list of user-defined materials.

  4. In the material editor, do any of the following:
    To Do this

    Add a texture

    1. Click the texture picker.

    2. Click the texture that you want to use.

      Note that you can only use textures that are saved in the C:\Users\<user>\Pictures\TrimbleConnectVisualizer\Textures folder as .png or .jpg images.

    To reset the material texture, click X at the upper-right corner of the texture picker.

    Adjust scaling or tiling of texture, RGB colors, transparency, roughness, metallic look, or bump strength

    • Either drag the related slider, or type the desired value in the related box.

    Preview all objects with the current user-defined material settings

    • Click .

    To reset the objects to use their original materials, click .

  5. To save the material, click .

User-defined materials are saved in the C:\Users\<user>\AppData\Local\TrimbleConnectVisualizer\CustomMaterials folder.

Each user-defined material is defined using the following files:
  • <Material name>.xml

  • <Material name>_DiffuseMap.png

  • <Material name>_NormalMap.png

  • <Material name>_RoughnessMap.png

Note that the name of the material file and the material name in the .xml file need to be the same.

To avoid issues, do not modify any of the material files manually.

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