Lifting Inserts extension adds lifters in the form of custom parts to walls, beams, columns, and slabs. You can pick which custom partcomponent for creating a part that cannot be created by using any existing part command or part profile
Typically, custom parts are used to create parts that have a complex composition. For example, castellated beams and sandwich panels are often created as custom parts.
to add and specify how many and where to place.
Environments: US Imperial, US Metric
Add step-by-step information on how to install the extension.
To install the extension:
- Download TSEP package from warehouse here
- Double click or Open downloaded TSEP and follow install instructions for version(s)
Extension is by default installed to Applications & components cataloguser interface for displaying or modifying information in categorized lists
For example, profile catalog and shape catalog are catalogs.
in group "US Extensions".
- You can activate from Applications & components catalog
- Click on wallplate that represents a structure such as a wall or roof panel
In Tekla Structures, a panel is created by picking two or more points.
In cast-in-place concrete the term wall refers to a concept similar to panel.
, beam, column, or slabplate that represents a concrete structure
In Tekla Structures, a slab is created by picking three or more points.
Slab may be part of a floor, for example.
You can use more than once on the same part if needed. E.g. Top lifters versus Face lifters. Make sure to select a valid custom part in dialog settings and set desired part face for lifters to be applied to.
|Component Name||Name of custom part that contains lifters|
|Component Settings||Save As setting file to use for selected lifters|
|Face||Part face to place lifters on (Front, Top, Back, etc..)|
|Rotate Inserts||Yes to rotate customer part lifters to have X-axis to point towards COG, No to place aligned to input part|
|COG Type||Assembly to locate lifters about Assembly COG to include combined other parts or Assembly to consider only COG of selected input part|
|Quantity||Placement pattern that specifieds how many and patter to palce lifters (E.g. 2x4, 1x4, 2x2)|
|Placement||Percentage to use input part length/height multiplied by a perfect factor to determine distance from edge or cog to place lifters. Distance to specify the distance specifically from edge or COG to place lifters|
|Spacing||Whether to place lifters outwards from COG or in from edges of input part|
|COG Cube||Whether or not to create a small 1/4" cube in model in part/assembly where COG is. This can be used in model/drawings to know where COG is located.|
- Can be used for each individual lifter to offset its location from specified to avoid blockouts or other embedded objects. These can also be used to turn on/off each individual lifter. Offset direction is based on input partpart that exists in a model and that the user selects when creating a component or another part
coordinate system (Dx will follow handles of panel, beam, etc..). Dy will be face direction 90 degrees from Dx axis. Dz is always in thickness direction or depth.
Orientation of the lifters distance/percentage values is based on the input part coordinate system. Values a, b, c, d are in orientation of part x-axis (start handle towards end handle) orientation. The values e, f, g, h are in part face direction 90 degrees from x-axis forming face local y-direction.
- Custom parts used need to be defined as a single assembly (if made of mulitple parts) to work properly. The handles of the lifters needs to be vertical along the long axis of the parts as shown below.