Drawing sketch object properties

Last updated September 10, 2019 by Tekla User Assistance tekla.documentation@trimble.com

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Drawing sketch object properties

Drawing sketch object properties

You can draw different kinds of sketch objects (graphical objects) in your drawings (lines, rectangles, polylines, polygons, arcs, circles) and use the sketch objects for highlighting particular spots of interest, for example. Use the properties dialog boxes of different sketch objects to check and change the appearance of the shapes.

To open the properties dialog box of a sketch object, go to the Drawing tab, hold down Shift and click the sketch object command. When you have added a sketch object in a drawing, you can open its properties by double-clicking the object.

The settings you have in the dialog box vary depending on the sketch object typedescription of a group of objects that share common characteristics

The objects are grouped based on different characteristics in models and in drawings. Examples of model object types are beams and rebar sets. Examples of drawing object types are parts and marks.




Behind model objects

When set to Yes , places the graphical object behind model objects.

Line : Type

Defines the line type of the object.

Line : Color

Defines the color of the object lines.

Line : Bulge or Bulge for all lines

Values 0 - 1.The bulge factor defines the curvature of the curved segments of objects using the calculation:

Arc height = Line length * Bulge factor

Changing the bulge factor of a polyline or polygon modifies all the segments of that object.

Line : Radius

Defines the radius of arcs and circles.

Arrow : Position

Arrow : Type

Arrow :

Defines the arrow height.

Arrow :

Defines the arrow length.

Fill : Type

Defines the fill type to be used in the object. Clicking Select... shows the available hatch types.

Fill : Color

Defines the color of the fill.

Fill : Background

Defines the background color of the fill.

Scaling in direction x

Scaling in direction y

Keep ratio of x and y

Defines the fill scales in the x and y direction.


Rotates the fill. Angle 0.0 is for horizontal and 90.0 for vertical.


Moves the fill pattern inside the object to in the x and y direction by the specified value.

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