You can set Tekla Structures to use the DirectX rendering engine instead of the default OpenGL-based rendering engine. Compared to the OpenGL rendering, the DirectX rendering improves the rendering quality and adds a subtle shading effect to Tekla Structures objects, making the 3D visualizations clearer and more defined.
The DirectX graphics performance is better on the recommended NVIDIA Geforce GTX graphics cards than with graphics cards that have a lower end or no graphics processing unit (GPU). For more information on the recommended graphics cards, see Tekla Structures 2018i Hardware Recommendations.
You can switch the DirectX rendering on or off in . The rendering setting is view specific, meaning that you can use the DirectX rendering or the OpenGL rendering in different views. If you switch between the rendering, you need to reopen the view to activate the rendering.
Note: If you use Tekla Structures via remote connections, the DirectX rendering may not work as expected: parts that you have created may not show in the model, or the model is working slowly. If you experience such problems, switch the DirectX rendering off.
Use the following advanced options to fine-tune the DirectX rendering: