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Reinforcement mesh array in area (89) / Reinforcement mesh array (91)

Last updated March 6, 2017 by Tekla User Assistance tekla.documentation@trimble.com

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Reinforcement mesh array in area (89) / Reinforcement mesh array (91)

Reinforcement mesh array in area (89) / Reinforcement mesh array (91)

Reinforcement mesh array in area (89) / Reinforcement mesh array (91) create reinforcement meshes for an entire concrete part, or for a defined polygonal area. Reinforcement mesh array (91) is suitable especially for precast panels and slabs.

Objects created

  • Reinforcement meshes

Use for



Array of overlapping rectangular meshes.

Array of meshes in a polygonal area that you define. Meshes clipped to fit the defined area.

Before you start

  • Create the concrete part.

  • Set the work planeplane that the user has chosen in a model and that is currently active for working on in a model view

    Newly created, copied, or moved model objects comply with the work plane. For example, shifting the work plane to follow a sloped plane makes it easier to model sloped structures.

    parallel to the plane where you want to create the meshreinforcement that represents a mesh of steel bars in two perpendicular directions

    In Tekla Structures, the reinforcement mesh bars in one direction are called main bars and reinforcement mesh bars perpendicular to them are called crossing bars.


Selection order

Component Create reinforcement mesh
Reinforcement mesh array in area (89)
  1. To attach the reinforcement mesh array:
    • to the entire part, pick the starting point of the mesh

    • to a selected area, pick points to define the polygonal shape of the mesh

  2. Click the middle mouse button to create the reinforcement mesh array.

Reinforcement mesh array (91)
  1. Select the part.

    The reinforcement mesh array is created automatically when the part is selected.

Picture tab

Use the Picture tab to define the mesh catalogcatalog that displays standard reinforcement mesh properties

type, cover thickness and location, mesh generation, cuts, and mesh area perimeter.

Mesh type

Select the mesh cataloguser interface for displaying or modifying information in categorized lists

For example, profile catalog and shape catalog are catalogs.

type from the mesh catalog.

Cover thickness

Define the mesh location and give values for Cover thickness on plane and Cover thickness from plane.

Define the cross bar location for top and bottom.

Mesh generation



Generation direction

To rotate the mesh generation direction around the alignment point, enter an angle.

Direction of bottom layer

Select Opposite of top layer to mirror the bottom layer.

Cut by father part cuts

Select Yes to cut the mesh with the cuts made in the father part.

Clipping outside

Select Yes to clip the meshes to fit the part or the selected area.

Mesh area perimeter

Select the outline which the mesh follows.

The meshes in the examples below are created by picking the same points but with different mesh area perimeters.


Example: Polygon


Example: Part


Example: Polygon + Part

Hole cover thickness

Define the hole cover thickness.

Overlapping tab

On the Overlapping tab, define the minimum and maximum overlapping along the longitudinal and crossing direction, and set the mesh offset.




Define the minimum and maximum overlap along the Long side and Short side of the mesh.

Mesh offset

Define how the meshes are placed.

Mesh start offset

Define mesh start offset for the first mesh. The length of the first mesh is divided by the selected value.

For example, if you select the Mesh start offset to be 1/4 , the length of the first mesh is divided by 1/4.

If you select Specified , the Start length offset option becomes visible and you can enter the offset for the first mesh.

Attributes tab

On the Attributes tab, define the numberingprocess of assigning position numbers to parts, cast units, assemblies, or reinforcement

In Tekla Structures, the position numbers assigned in the numbering are shown in marks and templates, for example.

properties, name, and classpart property that groups parts according to identifiers given by the user

The identifiers of classes are usually numbers. Classes can be used for defining the color of parts in the model, for example. Class does not influence the numbering of model objects.

of the reinforcement meshes.

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